1Summary
Cost per player
$0.40
spend / 39 players · .tile.ad
Revenue per player
$0.13
n = 39 · .tile — neutral
ROAS
33% → 5%
CPI → tROAS · .tile.warn
Revenue on install day
80%
n = 39 · .tile.good
Short answers
Does paid UA in the US pay back
No. A player costs $0.40 and brings $0.13, and 80% of the revenue comes on the install day (3.1).
3Revenue metrics
A question report keeps only the blocks it needs, with the same numbers and in the same order.
3.1 Payback
$15.60 spend / 39 players = $0.40 per player
revenue $5.07 / 39 = $0.13 per player → ROAS 33%
Top fiveEveryone else
Revenue rests on five players of 39; the median is $0.04.
Interpretation. With no valuable players in the sample, a ROAS bid has nobody to buy.
6Hypotheses
H1 confidence high
Revenue per player is a third of its cost under any bidding strategy
Rests on: $0.13 vs $0.40 (3.1).
How to test: 7-day ARPU of the next paid cohort ≥ $0.40.
7Recommendations
Stop buying traffic for revenue
Keep a small budget only to compare builds.
Expected effect: $50 less loss a day.
How to measure: the daily UA margin in the next report.
→ H1
Method
- Report v001, built 2026-09-23. Data window Sep 17–21, 2026. Every number is made up.